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GCSE Computer Science/Paper 1/Networks and topologies

The different roles of computers in a client-server and a peer-to peer network

1.3.1 Networks and topologies

Practise exam questions

Networks and topologies — Note 3 of 10

What you need to know

Networks can be organised using a client-server model (centralised) or a peer-to-peer model (decentralised). Each has advantages and disadvantages depending on the network's purpose and size.

What to know

  • Client-server: centralised management, easier to back up and secure, but server failure affects the whole network.
  • Peer-to-peer: no central point of failure, easy to set up, but harder to manage security and backups.

Key terms

Client-Server

Servers are powerful computers that control the network and provide services/resources to clients. Clients send requests; servers respond.

Peer-to-PeerP2P

All computers have equal status. Each peer can act as both a client AND a server. No central server.

Exam technique

  • Tip:Client-server is better for larger, business networks (centralised control, security). Peer-to-peer is better for small, simple networks.
  • Mistake:Saying peer-to-peer 'has no server'. Each peer ACTS as a server — it can provide resources to other peers.
  • Tip:A 'website' is NOT a computer — don't say 'the website is the server'. The WEB SERVER that hosts the website is the server.
  • Example:'Identify the client and server — an artist uploads images to a website.' Client = the artist's computer (sends the request). Server = the web server (receives and stores the images).

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← Previous noteFactors that affect the performance of networks1.3.1 Networks and topologiesNext note →Wireless access points, Routers, Switches, NIC (Network Interface Controller/Card), Transmission media1.3.1 Networks and topologies

Back to Networks and topologies

Revise another OCR GCSE topic: Wired and wireless networks, protocols and layers

Networks and topologies

Note 3 of 10

  1. 1LAN (Local Area Network), WAN (Wide Area Network)
  2. 2Factors that affect the performance of networks
  3. 3The different roles of computers in a client-server and a peer-to peer network
  4. 4Wireless access points, Routers, Switches, NIC (Network Interface Controller/Card), Transmission media
  5. 5DNS (Domain Name Server), Hosting, The Cloud, Web servers and clients
  6. 6DNS (Domain Name Server)
  7. 7Hosting
  8. 8The cloud
  9. 9Web servers and clients
  10. 10Star and Mesh network topologies
Topic overview

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